A-level Computing
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Contents |
Introduction
This is a book about A-Level Computing. It aims to fit in with the AQA GCE A-Level Computing syllabus but is not endorsed by AQA. It should be useful as a revision guide or to find alternative explanations to the ones in your textbook. If you haven't heard of an A-Level then this book probably won't be of much interest to you but you can find out about them at Wikipedia.
If any part of this book is unclear or even wrong then please post a comment on the discussion page or simply fix it yourself! In particular, please say if the book assumes any knowledge or skills which not all A-Level Computing students have.
Course Structure
- To be awarded an AS (Advanced Subsidiary) Level qualification in Computing, a student must take the 3 AS modules.
- To be awarded an A (Advanced) Level qualification in Computing, a student must take all 6 modules.
Modules
Please note all modules have complementary question and answer sections
AS modules
- Computer Systems, Programming and Network Concepts File:25%.svg(Sep 24, 2006)
- Principles of Hardware, Software and Applications
- Practical Systems Development (Short practical project)
A2 modules
- Processing and Programming Techniques File:25%.svg(June 18, 2006)
- Advanced Systems Development
- The Practical Project